If you’ve ever been the victim of an RROD that you suspect was caused by your XBox 360 overheating, you’re going to want to pay attention. Microsoft has developed technology that combines the GPU, which handles graphics processes, CPU, I/O logic and memory on a single chip, instead of separate ones. The System-On Chip not only cuts the cost of manufacturing consoles, but will use less power and is expected to provide better heat management. Microsoft plans to implement the SoC into new 250GB slim models of the XBox 360, although they have not yet provided a definitive date for when consoles containing the SoC will be available for purchase.
To put it gently, I have had a troubled history with the PlayStation 3.
When the system first came out, it was egregiously over priced. And, to be blunt, that’s a factor that hasn’t really changed much over the past couple years. And over those years, I have often decried the abysmal and utterly lacking library the PlayStation 3 had going for it. It seemed that any cross platform game ended up being worse on the PS3 than on the 360, and the few exclusives the PS3 did have tended to be lousy.
Then, things got better. The system busted out with Metal Gear Solid 4, Killzone 2, Little Big Planet, Valkyria Chronicles, and others. And I suddenly found myself happy to be a PlayStation 3 owner. I then got into the PlayStation Network for downloads and the like, and I was truly appreciative of the fact that they used straight cash and not some arbitrary point system. And the ability to port stuff over to a PSP was not too shabby either. The PlayStation 3 stopped being a joke for me, and became a valued member of my hardware collection.